Release notes

What’s new.

A plain-language summary of every release.

A new home for your tribe

Version 0.6.0 ·

The tribe screens are rebuilt from the ground up, rankings are easier to read, and the game answers faster.

  • The tribe forum is easier to follow: a new-posts box, page sizes, quick thread tools and forum administration in one place.
  • Recruitment, members and diplomacy get sortable tables, quick invites and tribe suggestions while you type.
  • The attack planner is on by default, with a summary, a log, sharing with allied tribes and reservations added from a window.
  • Tribe wars show their score and statistics as clear cards and tables you can filter and sort.
  • Your tribe's level now sits next to its name, and the Forum and Recruitment tabs show a dot when something is waiting for you.
  • Rankings use the same easy tables, with 15 rows a page and a field to choose how many.
  • Quest arrows now find a building in the village list when its picture is not shown yet.
  • Pages load faster and the game checks for updates once instead of three times.

The first public build

Version 0.5.0 ·

The Kaldmarch portal and its first world are open. Here is what you can do.

  • Build, recruit and march with the account manager, a market, mail, and a rally point with a battle simulator and scavenging.
  • Flags and relics add bonuses to your holdings, and a daily login bonus rewards you for coming back.
  • Tribes get a forum with polls, forum administration, diplomacy and war screens.
  • A guided quest line walks new players through their first steps.
  • Safer accounts: a bot check on sign-up, password changes by emailed link, and sessions that expire when left idle.
  • The site loads faster, can be added to a phone’s home screen, and shows its pages in lighter image formats.

Not ready to apply yet?

Leave your email and we’ll tell you when Kaldmarch opens to everyone. No account, no password.